Everyone loves multi-agent hype, but nobody likes the pager duty. When your...
https://star-wiki.win/index.php/The_Reality_of_Nonstationarity_in_Multi-Agent_RL:_A_Production-Grade_Post-Mortem
Everyone loves multi-agent hype, but nobody likes the pager duty. When your agents hit infinite tool-call loops, you are the one debugging. Stop building toy demos and focus on state tracking. If you cannot observe them, they will stall.